Saturday, February 04, 2012

Sessions

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Building Windows Phone 7 Series Games with XNA Game Studio 4.0
S1209
May 1, 2010 11:00 AM - 12:15 PM
Nickolas Landry, Infusion Development
Why would you be forced to buy a Mac and learn yet another language to write mobile games? The truth is you can reuse your finely honed .NET and C# skills to write games that will run on Windows, Xbox 360 and the new hot kid on the block: Windows Phone 7. Enter XNA Game Studio 4.0. Join ActiveNick in this session as your fast track to the world of mobile game development where we jump right away into the fun stuff. We’ll go through a quick recap of XNA Game Studio and dive right in. No, we won’t be building no Atari 2600-style 2D games, let’s mess around with the cool 3D stuff. We’ll cover designing games for mobile phones, adapting desktop & console XNA code for Windows Phone 7, tapping into the phone hardware, discuss media assets and the Content Processing Pipeline and basically cover as much demo code as 75 minutes will allow. Forget SharePoint and Entity Framework, this is the kind of coding you signed up for when you decided to go pro as a coding geek.
  

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